Tag Archive for ios

iOS Spellbook Part I: Fundamentals

Yes, you have the Fundamentals ready for download starting Today! Months of research and re-write/compile are condensed in a little more over 250 pages. It’s up to you how fast you’ll become an Expert iOS Developer after reading the iOS Spellbook, but our book will deliver the most relevant content so you will do the 20% work to achieve the…

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Getting Started With iOS Programming

DISCLAIMER This tutorial is intended for people who are just starting out with iOS programming. It doesn’t assume any familiarity with Xcode and only assumes basic knowledge of Swift programming and OOP. In this tutorial you’re going to make a tip calculator iOS application. First Steps To follow along with this tutorial you’ll need to have Xcode installed. Xcode is…

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Bezier Paths and Gesture Recognizers

In this tutorial we’ll be creating an app that lets you play around with shapes, moving, scaling and rotating them. We’ll be UIGestureRecognizers and UIBezierPaths. The end result will look like this:   Detecting Taps To get started, create a new Single View Application. Make sure to select Swift as the programming language andUniversal in the Devices tab. The app…

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How to Make an iOS Fractal App

Introduction In this tutorial we’ll be making an iOS app that renders the Mandelbrot Set and allows us to pan and zoom around it exposing beautiful and complex imagery. The end result will look like this: This tutorial we’ll be based on Fractals in Xcode 6 we’ll be using the shader code from there as a starting point. Expand below…

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NSTimer in Swift

In this tutorial we are going to learn to control time We are going to do that by making a binary counter using NSTimer in Swift. The final result will look like this: You can get the full code here. First let’s look a bit a the pieces that we are going to use. NSTimer Basically a timer executes some…

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Introduction To SceneKit – Part 3

In this tutorial we’ll create a scene with a simulation of the classic Towers of Hanoi problem. We’ll create an animated solution for the problem and provide UI controls to interactively modify the number of disks. The final result will look like this: For a basic introduction to SceneKit have a look at Part 1 For more details on primitives have a look…

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How to make a custom keyboard in iOS 8 using Swift

tl;dr I will go over the basics of a Keyboard Extension and then make a morse code keyboard using the new Application Extension API in iOS 8. It should take you about 20 minutes to go through all the steps. full code Overview A custom keyboard replaces the system keyboard for users who want capabilities such as a novel text input…

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